Yes, you can insert your “but Xbox exclusives are almost nonexistent!” jokes here, which is a problem Microsoft needs to continue to address, but between Game Pass and PC cross-play launches, it really does feel better to pick up these games on day one through Game Pass than it does shelling out for a box copy. Sony’s PS Now is just not in the same league at the moment, and the idea that all Xbox exclusives will launch this way going forward is incredibly attractive. If you’re planning on buying even just two Microsoft exclusives like Sea of Thieves and Crackdown 3 this year, your Game Pass subscription has already paid for itself, plus you have access to all the other dozens of games on the service.īut as a selling point for the Xbox One, Game Pass really is fantastic. It can even be free if you’re doing the Game Pass free trial for two weeks. All it cost me in theory was the $10 a month for Game Pass (disclosure: Microsoft has given me a temporary subscription to Game Pass to test it out), compared to what would have been $60 for the game by itself. Why? Well, this morning I turned on my Xbox, found Sea of Thieves already pre-downloaded on Xbox One X, and I started it up immediately. It genuinely feels like the first time a viable alternative has been proposed to the eternal $60 box copy, and I hope it’s a system that can become more widely adopted in future by console makers and publishers. I’ve barely started playing Sea of Thieves itself yet, but I can say this, I am fully on board with a service like Xbox Game Pass being the future of how games are launched and played going forward.
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